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Beginning Unity Android Game Development
Beginning Unity Android Game Development
Beginning Unity Android Game Development
Beginning Unity Android Game Development
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Beginning Unity Android Game Development

pMaster the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of iBeginning Unity Android Game Developmenti you will have the knowledge to confidently build an Android game.ampnbspp pThe book starts by explaining simple programming concepts to make beginners comfortable with the jargon. You will then learn to navigate around the Unity interface and use basic tools hand move rotate scale and rect. You will also be acquainted with the creation of basic 3D objects in the game while understanding the purpose of several of Unitys windows. p pIn the last chapters you will learn to create a simple game for Android using the concepts studied in the previous chapters. Scripts will be written to handle the behaviors of the player and enemies as well as to handle other aspects of the game. The author shares tips along the way to help improve ingame performance such as switching to the universal rendering pipeline when targeting mobile platforms.p pAt the end of the book you will have a solid knowledge in making basic Android games that can be upgraded later to make more complex games.ppbWhat You Will LearnbpppulliExplore basic Unity and C programming concepts and scripting for Android gamesliliNavigate around the Unity interface and use its basic toolsliliMake the most of popular components and features of UnityliliWrite an Android game with optimizationsliulpp pbWho This Book Is Forbp pAbsolute beginners learning to program games for the Android platform using Unity3D.

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Beginning Unity Android Game Development

pMaster the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of iBeginning Unity Android Game Developmenti you will have the knowledge to confidently build an Android game.ampnbspp pThe book starts by explaining simple programming concepts to make beginners comfortable with the jargon. You will then learn to navigate around the Unity interface and use basic tools hand move rotate scale and rect. You will also be acquainted with the creation of basic 3D objects in the game while understanding the purpose of several of Unitys windows. p pIn the last chapters you will learn to create a simple game for Android using the concepts studied in the previous chapters. Scripts will be written to handle the behaviors of the player and enemies as well as to handle other aspects of the game. The author shares tips along the way to help improve ingame performance such as switching to the universal rendering pipeline when targeting mobile platforms.p pAt the end of the book you will have a solid knowledge in making basic Android games that can be upgraded later to make more complex games.ppbWhat You Will LearnbpppulliExplore basic Unity and C programming concepts and scripting for Android gamesliliNavigate around the Unity interface and use its basic toolsliliMake the most of popular components and features of UnityliliWrite an Android game with optimizationsliulpp pbWho This Book Is Forbp pAbsolute beginners learning to program games for the Android platform using Unity3D.

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pMaster the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of iBeginning Unity Android Game Developmenti you will have the knowledge to confidently build an Android game.ampnbspp pThe book starts by explaining simple programming concepts to make beginners comfortable with the jargon. You will then learn to navigate around the Unity interface and use basic tools hand move rotate scale and rect. You will also be acquainted with the creation of basic 3D objects in the game while understanding the purpose of several of Unitys windows. p pIn the last chapters you will learn to create a simple game for Android using the concepts studied in the previous chapters. Scripts will be written to handle the behaviors of the player and enemies as well as to handle other aspects of the game. The author shares tips along the way to help improve ingame performance such as switching to the universal rendering pipeline when targeting mobile platforms.p pAt the end of the book you will have a solid knowledge in making basic Android games that can be upgraded later to make more complex games.ppbWhat You Will LearnbpppulliExplore basic Unity and C programming concepts and scripting for Android gamesliliNavigate around the Unity interface and use its basic toolsliliMake the most of popular components and features of UnityliliWrite an Android game with optimizationsliulpp pbWho This Book Is Forbp pAbsolute beginners learning to program games for the Android platform using Unity3D.

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